Latest Dota AI Map v6.74c AI 1.3b (Latest Stable Map) – English release. Remember this is for your regular Dota game. This latest stable Dota AI Map is currently out for sometime now and it’s one of the best release so far. Balance of hero when AI is choosing their pick is quite impressive.
Here is the Link to download the Dota AI Map:
Dota AI Map version 6.74c AI 1.3b Change Log:
Attempt-fix: Nevermore`s Requiem of Souls no damage
Fixed: Magi keep Unrefined Fireblast after dropping Aghanim`s
Fixed: Techies don’t Detonate after having Scepter
Fixed: Techies walking through creeps’ barrage to put mine
Fixed: BoT used to nearby units
Attempt-fix: AI spells against corpses
Fixed: Extra vision over secret shops fixed
New debug command: -dbg [Player ID]. Use to filter all messages by player ID. This will also immediately clear all screen messages and display all past record from corresponding player (visible via Single Player or Replay in Log). Max 50 records.
Fixed: AI Item duplication in -pm
Fixed: AI buying more than 1 detector item.
Fixed: AI teleporting to nearby units.
Fixed: AI building more than 6 luxuries
Fixed: AI leaving BoT in base
Fixed: Visage’s Aghanim not recognized as priority 100 (in further development, all new Aghanim will be recognized automatically)
Fixed: AI dropping items which can change state (e.g. Heart, Dagger, Tranquil Boots, Linken, BKB, Bottle, Thread, Basilus, etc.)
Fixed: Pipe being used randomly
Fixed: Meepo clones using BoT
Tweaked: Item builds by Green
Added: dodge mech against Sprout
Fixed: Venge’s Nether Swap targetting creeps
Fixed: Fixed Scourge AI going to forbidden lanes specified by -nm -nt -nb
Fixed: AI ganking enemies in forbidden lanes.
Fixed: non-working Linken Sphere.
Fixed: final scoreboard icons on player who doesn’t select hero.
Fixed: AI not using Dragon Tail. New skillbuild for DK.
Fixed: teleporation-style battle assist to nearby allies.
Added: anti-item-dupe mech
Attempt: to prevent invisible heroes from breaking invisibility when retreating.
Added: Refraction to dodge incoming spells.
Fixed: item system: item charges not replenished properly, anti-dupe potential problem with Bear.
Replaced: Destroyer’s Jango with Force Staff.
Minor bugfixes on item system.
Minor tweak on ganking behaviour.
Minor tweak on Storm’s ulti mechanism.
Pulled AI fountain waypoint backward (nearer to fountain).
Fixed: Gem/Ward/Dust bug.
Fixed: dupe bugs for Player 1 and Player 6 in -cm
Tweak: leftmost and rightmost AI movement before leaving base in -cm.
Fixed: disabled -swap after first item bought. Before, -swap was disabled when first creep wave spawned and human player could swap with AI already bought items. Also a minor fix to the official code… the setting time function: time is set now according to first_creep_wave_spawned boolean, and not the swap_timer_expired boolean.(last minute fix)