Dota 2 Heroes: Anti Mage Guide

Dota 2 Imba Heroes


Anti-Mage (Magina)


Type: Agility

Role: Carry


STR: 20  +1.2

AGI: 22  +2.8

INT: 15  +1.8

Description: The monks of Turstarkuri watched the rugged valleys below their mountain monastery as wave after wave of invaders swept through the lower kingdoms. Ascetic and pragmatic, in their remote monastic eyrie they remained aloof from mundane strife, wrapped in meditation that knew no gods or elements of magic. Then came the Legion of the Dead God, crusaders with a sinister mandate to replace all local worship with their Unliving Lord’s poisonous nihilosophy. From a landscape that had known nothing but blood and battle for a thousand years, they tore the souls and bones of countless fallen legions and pitched them against Turstarkuri. The monastery stood scarcely a fortnight against the assault, and the few monks who bothered to surface from their meditations believed the invaders were but demonic visions sent to distract them from meditation. They died where they sat on their silken cushions. Only one youth survived–a pilgrim who had come as an acolyte, seeking wisdom, but had yet to be admitted to the monastery. He watched in horror as the monks to whom he had served tea and nettles were first slaughtered, then raised to join the ranks of the Dead God’s priesthood. With nothing but a few of Turstarkuri’s prized dogmatic scrolls, he crept away to the comparative safety of other lands, swearing to obliterate not only the Dead God’s magic users–but to put an end to magic altogether.

Anti-Mage’s passive Mana Break allows him to deal extra damage and deplete a spellcaster’s supply of mana. As he grows into his powers, his Spell Shield makes him more resilient against magical attacks. Meanwhile, Blink gives him the ability to teleport across short distances for superb maneuverability. Seeking out weary casters, he uses Mana Void to inflict immense damage on those who are low on mana. Although Anti-Mage is disadvantaged against casters in the early game, his powers grow quickly, and there is no one better suited for destroying the greatest spellcasters at what ought to be their moment of triumph.


1st Skill : Mana BreakType: Passive Burns an opponent’s mana on each attack. Mana Break deals 60% of the mana burned as damage to the target. Mana Burn is blocked by magic immunity. This skill is an Orb Effect.Mana Burned per Hit: 28/40/52/64
2nd Skill: BlinkType: Active Short distance teleportation that allows one to move in and out of combat.Effects: 200 – 1000/1075/1150 Range Teleportation
3rd Skill: Spell ShieldType: Passive Anti Mage learns to protect himself with an anti-magic shield. Increases his resistance to magic damage.Resistance: 26%/34%/42%/50%
4th Skill: Mana VoidType: Active For each point of mana missing by the target unit, damage is dealt to it and surrounding enemies.

Skill Build:


Starting Items:

Slippers of Agility, Branch, Quelling Blade, Tango

Early Items:

Poor Man’s Shield, Power Threads, Yasha or Vanguard


Manta Style, Vladimir’s Offering

Late Items:

Skull Basher or Skull Basher or Butterfly


Black King Bar, Black King Bar, Scythe of Vise (best pick!), Scythe of Vise (best pick!), Assault Cuirass, Heart of Tarrasque, Linken’s Sphere

Try this:

Anti Mage with Manta Style and Scythe of Vyse. Blink to enemy side then use Scythe of Vise then use Manta Style. By the time the enemy recovered from Hex, it has no more mana to cast spells or skills. Then use Mana Void.



Team Mate:

Shadow Shaman, Lion and Bane

Ogre Magi, Earth Shaker



Phantom Lancer, Naga Siren, Crystal Maiden

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