Dota 2 Imba Heroes
Playing with Earthshaker guide: He is one of the best initiator in the game of Dota if not the best. There’s debate whether Tidehunter is better as an initiator considering Earthshaker ultimate skill (4th skill) requires enemies and enemy Hero’s must be all together in order to hit unlike Tidehunter’s 4th skill. But Earth shaker can do a total of atleast 6 sec stun if timed right. Although he belongs to the Strength type group, his 3 active skills requires him to have a lot of mana in other to cast and spam his combo skills so players often buffed him with mana boosting items. Just remember when picking ES (Earthshaker) he’s not a tank. Pick him if you need a good initiator, when you see a Broodmother or Phantom Lancer in the opposing team or if you want to do triple or up to ultra kill for he can literally do that with his Echo Slam Skill.
STR: 22 +2.5
AGI: 12 +1.4
INT: 16 +1.8
Description: Like a golem or gargoyle, Earthshaker is one with the earth but now walks freely upon it. Unlike those other entities, he created himself through an act of will, and serves no other master. In restless slumbers, encased in a deep seam of stone, he became aware of the life drifting freely above him. He grew curious. During a season of tremors, the peaks of Nishai shock themselves loose of avalanches, shifting to the course of rivers and turning shallow valleys into bottomless chasms. Although the Earthshaker is a strength hero, his real power lies in his spells. With a well-placed Echo Slam, he can single-handedly level an entire team if his enemies are foolish enough to bunch together. His Fissure spell is very versatile. While it stuns and causes damage, it also creates an impassible wall of stone, trapping hapless foes between a rock and a hard place. Enchant Totem gives Earthshaker a significant damage boost for one attack, while his passive Aftershock ability causes a minor stun and damage effect every time he casts one of his spells. Although he is one of the more difficult heroes to use to his full capacity, he can be one of the most deadly in skilled hands.
|1st Skill: Fissure
|Slams the ground with a mighty totem, fissuring the earth while stunning and damaging enemy units in a line. Creates an impassable ridge of stone.
Damage: 125/175/225/275 Fissure Duration: 8 secs
|2nd Skill: Enchant Totem
|Empowers Earthshaker’s totem, causing it to deal extra damage on the next attack. It increases the raw damage meaning the power of primary attribute.
Bonus Damage: 75%/150%/225%/300% Mana Cost: 50
|3rd Skill: Aftershock
|Causes the earth to shake underfoot, adding additional damage and stuns to nearby enemy units when Earthshaker casts his abilities.
Additional Damage: 25/45/75/115
|4th Skill: Echo Slam
|Shockwaves travel through the ground, damaging enemy units. Each enemy hit causes an echo to damage nearby units. Upgradable by Aghanim’s Scepter.
Damage: 200/265/340 Echo Damage: 40/55/70
Skill Build: from level 1 to 16
Tango, Clarity, Salve
Boots, Blink Dagger
Arcane Boots or Phase Boots, Mystic Staff
Late Game Items:
Aghanim´s Scepter, Shiva’s Guard, Scythe of Vyse
Best Team Mate:
More mana more skill spam, Crystal Maiden, Obsidian Destroyer and Keeper of the Light
Dark Seer will group them all together then POW! with Echo Slam.
Anti Mage will give Earthshaker even more mana problem. Silencer will immediately silence Earthshaker.