Dota 2 Heroes: Mirana Guide

Dota 2 Imba Heroes



Playing with Mirana Guide: or Priestess of the Moon is one of the most favorite hero in game whether in an ordinary match or in a competition. She is on of the most balanced hero in game capable of playing as an effective ganker, a strong semi carry and even a good support. She has good first skill AOE damage which can literally own early in game if used by an experience player. And her amazing single stun skill which is the farther it cast the longer the duration of the stun will be. This skill takes time to master including the 3rd skill Leap.

To play and master Mirana will require lots of playing time and strategy planning. But once mastered this can be your bread and butter Hero. The most entertaining as well because of her second skill Sacred Arrow. Mirana can control Solo lane or even Dual lane. Try to check your team mate if you have a better heroes to go solo mid then let them take it. Play or practice with your Sacred Arrow early on and try to killenemy heroes if you have the opportunity.

Type: Agility

Role: Ganker


STR: 17   +1.9

AGI: 20   +2.8

INT: 17   +1.6

Description: Born to a royal family, a blood princess next in line for the Solar Throne, Mirana willingly surrendered any claim to mundane land or titles when she dedicated herself completely to the service of Selemene, Goddess of the Moon. Known ever since as Princess of the Moon, Mirana prowls the sacred Nightsilver Woods searching for any who would dare poach the sacred luminous lotus from the silvery pools of the Goddess’s preserve. Riding on her enormous feline familiar, she is poised, proud and fearless, attuned to the phases of the moon and the wheeling of the greater constellations. Her bow, tipped with sharp shards of lunar ore, draws on the moon’s power to charge its arrows of light.

Mirana is known for her deadly Arrow, whose stunning impact is greater the farther it has flown. With Starstorm, she can call a deadly rain of stars upon enemies. Her agile mount’s Leap carries her swiftly out of ambushes, or lets her swiftly close the distance to a fleeing prey, while gracing her allies with the shared gift of speed. Her ultimate, Moonlight Shadow, enables her to briefly render her entire team invisible, useful for surprise attacks as well as for retreat. Always hard to trap, Mirana is most feared when she is the one doing the hunting.


1st Skill: StarstormType: Active Calls down a wave of meteors to damage nearby enemy units. One random enemy unit in 175 range will take a second hit for 75% of the damage.Damage: 75/150/225/300             Cooldown: 12.0 sec
Mana Cost: 100/120 /140/160
2nd Skill: Sacred ArrowType: Active Fires an arrow with deadly precision. Stun duration increases based on distance to target, ranging from 0.5 to 5 seconds.Damage: 90/180/270/360             Mana Cost: 100
Stun: 0.5 sec to 5 sec (the farther the longer)
3rd Skill: LeapType: Active Mirana leaps forward into battle, empowering allied units with a ferocious roar upon landing, granting attack and movement speed. Speed bonus lasts 10 seconds.Distance: 630/690/780/840          Mana Cost: 40/35/30/20
Speed Bonus: 4%/8%/12%/16%  Cooldown : 30/26/22/18
4th Skill: Moonlight ShadowType: Active Turns Mirana and all allied heroes invisible. If Invisibility is broken, it will restore after fade delay if the shadow’s duration has not expired. Silence will stop Moonlight Shadow.Fade Delay: 2.5/2/1.5                  Mana Cost: 75
Cooldown: 160/140/120               Duration: 11 sec

Mirana Skill Build: from level 1 to 16


Mirana Item Build:

Starting Items:

Branch x3, Slippers of Agility, Tango, Magic Stick or Courier if your team don’t have one yet

Early Items:


Boots of Travel, Wraith Band or Power Thread STR, Bottle, Diffusal Blade, Magic Wand

Additional (Core) Items:


You can now start preparing the items for Manta Style (Yasha and Ultimate Orb) or Butterfly (Eagle Song and Quarterstaff or Talisman of Evasion)

Late Game Items:

Manta Style and Butterfly fits very with AGI type Mirana. Orchid of Malevolence will be a good item if you’re playing Mirana as a semi carry ahilw Shiva’s Guard is great if you decided to play support.



Assault Cuirass (more attack speed, armor and -def aura), Daedalus (Buriza) and Monkey King Bar if you’re going for pure damage and crit. Eye of Skadi, Desolator, Maelstrom will also be good just watch out for those orb effect.

Best Team Mate with Mirana:

Disabler like Shadow Shaman, Lion and Enigma paired with Mirana give some trouble to opponent any give time. 4 to 5 second stun will be more than enough for Ursa to pawn any hero hit by Mirana’s Scared Arrow.

Worst Enemy:

Doom and Silencer will make Mirana helpless and can’t leap or hide. Pudge and Treant can’t hold Mirana long enough to be their food. Bloodseeker will give Mirana a headache his Bloodrage can silence Mirana and can make Mirana unable to move because of Rapture.

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