Dota 2 Shadow Shaman Guide

Dota 2 Imba Heroes

 

Shadow Shaman (Rhasta)

Playing with Shadow Shaman Guide: one of the top disabler of the game often one of the favorite to use for both competitive or friendly game. A great pusher and a tremendous support hero. Shadow Shaman or Rhasta can harassed any opposing lane hero early game especially by spamming his 1st Ether Shock or even his third skill Shackles to hold the opposing hero and letting the creeps or team hero to hit. And also with his first skill Ether Shock he can push the lane easily and take down towers with the help of his 4th skill Mass Serpent Ward.

Rhasta is gifted with disable skill the 2nd skill Hex and the 3rd skill Shackles. Give him a Scythe of Vyse or Euls and enemy hero will have no chance of turning back to real form. What more if he has a Refresher Orb. When it comes to lanes you can either play Solo Mid or go Bottom if you are with Radiant or go Top if you are with Dire team.

 

Type: Intelligence

Role: Pusher

Stats:

STR: 19   +1.6

AGI: 16   +1.6

INT: 21   +3.0

Description: Born in the Bleeding Hills, Rhasta was just a starving youngling when picked up by a travelling con-man. For two pins of copper, the old con-man would tell your fortune. For three, he’d castrate your pig, for five, he’d circumcise your sons. For a good meal, he’d don his shaman garb, read from his ancient books, and lay a curse upon your enemies. His strange new youngling, part hill trowle, part…something else, worked as assistant and lent an air of the exotic to the con-man’s trade. Always one step ahead of cheated customers, one town ahead of a pursuing patronage, the two trekked across the blighted lands until one day the con-man realized that the little youngling could actually do what he only pretended at. His ward had a gift—a gift that customers valued. And so the youngling Rhasta was thrust before the crowds, and the trade-name Shadow Shaman was born. The two continued from town to town, conjuring for money as Shadow Shaman’s reputation grew. Eventually, the pair’s duplicitous past caught up with them, and they were ambushed by a mob of swindled ex-clients. The con-man was slain, and for the first time, Rhasta used his powers for darkness, massacring the attackers. He buried his beloved master, and now uses his powers to destroy any who would seek to do him harm.

Shadow Shaman is one of best heroes for disabling enemies, with two strong spells of this type. However, he is a fragile hero who tends to become a focus for enemy wrath in combat. Teamwork and communication are essential if Shadow Shaman is to make full use of his potent spell arsenal. Ether Shock is a useful ability, good for harassing foes, killing creeps, and finishing off wounded enemies who try to escape his snares. Hex is a straightforward polymorph skill, transforming the target into a critter and knocking them out of the fight for a few valuable seconds. Shackles is an interesting ability which disables the target and also Shadow Shaman, who must remain immobile while he channels the spell. However, this is not as much of a disadvantage as it might seem, since his Mass Serpent Ward gives him a powerful means of destroying his target while he holds them in place. The wards are a powerful siege tool as well, able to level buildings very quickly. Since towers can only defend against one ward at a time, they stand little chance against Shadow Shaman’s legion of serpents.

Skills:

1st Skill: Ether Shock

Type: Active

Creates a cone of ethereal energy that strikes multiple enemy units.

Damage: 140/200/260/320         Targets: 1/3/5/
Mana Cost: 95/105/135/160        Cooldown: 8

2nd Skill: Hex

Type: Active

Transforms an enemy unit into a harmless creature, disabling their attacks and abilities.

Mana Cost: 110/140/170/200      Cooldown: 13
Duration: 1.25/2/2.75/3.5

3rd Skill: Shackles

Type: Active

CHANNELED – Magically binds an enemy unit so that it cannot move or attack, while dealing damage over time.

Duration: 2.5/3.25/4/4.75           Mana Cost: 110/130/155/185

4th Skill: Mass Serpent Ward

Type: Active

 

Summons 8 serpent wards to attack enemy units and structures.

Attack Damage: 43/58/73           Mana Cost: 200/350/600
with Scepter: 59/79/100

Skill Build: (from level 1 to 16)

                      

Item Build:

Starting Items:

Null Talisman, Clarity, Tango

or

Bottle, Branch or Courier, Branch, Tango

Early Items:

Boots and start buying parts for your Core Items whether it will for Eul’s, Scythe of Vyse, Mekansm, Aghanim’s Scepter

Core Items:

Scythe of Vyse or Eul’s Scepter of Divinity or Aghanim’s Scepter, Blink Dagger, Mekansm

Late Game Items:

Refresher Orb, Aghanim’s Scepter, Shiva’s Guard, Boots of Travel

Options:

Necronomicon, Bloodstone, Soul Booster

Best Team Mates:

Naga Siren, Furion, Spirit Breaker, Sand King, Beast Master, Anti Mage, Morphling, Riki, Ursa

Worst Enemy:

   

Viper, Ursa, Phantom Lancer, Naga Siren, Faceless Void, Sniper, Lion, Skeleton King

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